‘Metro Exodus’ Won’t Be Open-World, But Is A Move In The Right Direction

Metro Exodus premiered at E3 earlier this week and was one of the events surprise highlights for Metro fans. Developer 4A Games’ Metro series executive producer Jon Block revealed that while the game offers “sandbox survival”, linear storytelling is still vital to the franchise.

“First and foremost we’re not moving away from the classic linear Metro gameplay,” Bloch told PCGamesN. “We still have that, but what we’re doing with this new gameplay is more like sandbox survival.”

“There’s large levels that offer a lot more freedom, they’re non-linear, but we will have a story wrapped into them,” Bloch explained. “So the story will carry through across the non-linear and linear levels.”

The Metro series always does a great job portraying its post-apocalyptic Russian setting and engaging storyline. Running in true 4K on the Xbox One X, this game is nothing short of beautiful, and truly marks a major paradigm-shift in console gaming. Metro Exodus is due for release in 2018 for Xbox One, PlayStation 4, and PC.

Author: Gary Cadle

Christian, Writer, Video Game News and Opinion 🎮 with DualShock Gaming, Covering the DFW area. I’m blessed to be married to my best friend and she is every good part of me. I’m a Granddad x 4 and life is…pretty awesome. I’m working on my book and could get more done if I would actually stop playing video games…but come on…I mean…really?

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